The plan
Plates · 08 PlatesA ground-floor plan. Eight rooms, eight subjects. Pick a door.
PLATE 00 / The plan — Floor plans for memory
Plain index
If the plan will not load, everything published so far is listed below.
-
15
Keyword Mnemonics for Vocabulary, and Their Expiry Date
They get you to four hundred words fast and then they start costing you.
-
14
Remembering Names at a Party You Will Only Attend Once
The name is not the hard part — the hard part is needing it before you finish hearing it.
-
13
The Story Method, and Where It Beats a Palace
For ten items, a story is faster to build than a palace — and for thirty, it is worse.
-
12
The Major System for Numbers 00–99
One hundred permanent images, built once, usable for the rest of your life.
-
11
Planning a Route That Will Still Be There in a Month
Most palaces fail because the building changed, not because the images were bad.
-
10
Building a Spacing Schedule You Will Actually Keep
The hard part of spaced repetition is not the interval maths, it is day four.
-
09
Dual Coding: Words Plus Your Own Drawing
A diagram you copied is worth less than a bad sketch you drew yourself.
-
03
Chunking Phone Numbers Past Working Memory
Why eleven digits vanish and three groups of four do not.
-
02
Number Rhymes as a Permanent Peg Board
Ten words you will never have to invent again, because they already rhyme with the numbers.
-
01
The Method of Loci, Start to Finish
Ten stops, one route you could walk blindfolded, and a dinner list that survives a week.
-
08
The Greenhouse
When the list is long and the items are similar, use a room where everything is similar too.
-
06
The Music Room
The only room where the loci themselves make noise.
-
07
The Study
A room full of flat horizontal surfaces, which is exactly what arguments need.
-
04
The Kitchen
Wet surfaces hold images better than clean ones, which is why vocabulary sticks here.
-
05
The Threshold
The room you pass through in four seconds is the best place to lose forty numbers.