Techniques A–Z
Plates · 10Every technique on the site, in alphabetical order. Rooms with a floor plan are marked with a plate number.
Techniques that store material at fixed addresses along a route you already know.
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A–Z
Planning a Route That Will Still Be There in a Month
Most palaces fail because the building changed, not because the images were bad.
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A–Z
Remembering Names at a Party You Will Only Attend Once
The name is not the hard part — the hard part is needing it before you finish hearing it.
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A–Z
The Method of Loci, Start to Finish
Ten stops, one route you could walk blindfolded, and a dinner list that survives a week.
Pre-built hooks — sounds, objects, people — that any list can be hung on.
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A–Z
Keyword Mnemonics for Vocabulary, and Their Expiry Date
They get you to four hundred words fast and then they start costing you.
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A–Z
Number Rhymes as a Permanent Peg Board
Ten words you will never have to invent again, because they already rhyme with the numbers.
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A–Z
The Major System for Numbers 00–99
One hundred permanent images, built once, usable for the rest of your life.
Cutting long material into units that working memory will actually accept.
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A–Z
Chunking Phone Numbers Past Working Memory
Why eleven digits vanish and three groups of four do not.
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A–Z
The Story Method, and Where It Beats a Palace
For ten items, a story is faster to build than a palace — and for thirty, it is worse.
Words plus pictures you drew yourself, so there are two ways back to the same fact.
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A–Z
Dual Coding: Words Plus Your Own Drawing
A diagram you copied is worth less than a bad sketch you drew yourself.
What happens to material after it has been learned — timing, testing, sleep.
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A–Z
Building a Spacing Schedule You Will Actually Keep
The hard part of spaced repetition is not the interval maths, it is day four.