Plate 02
Walk-through rooms
Plates · 5Five rooms, each with a drawn floor plan and a fixed list of loci you can reuse indefinitely.
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R1
The Threshold
The room you pass through in four seconds is the best place to lose forty numbers.
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R2
The Kitchen
Wet surfaces hold images better than clean ones, which is why vocabulary sticks here.
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R3
The Study
A room full of flat horizontal surfaces, which is exactly what arguments need.
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R4
The Music Room
The only room where the loci themselves make noise.
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R5
The Greenhouse
When the list is long and the items are similar, use a room where everything is similar too.
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